Lead level designer & playtest manager on the multiplayer versions of two Splinter Cell games
Lead game designer on Alone In The Dark - The New Nightmare, the story-driven horror-survival title developed by Darkworks
Game & level design consultant on Vigor, the shoot-and-loot game on Xbox One and PS4
Lead game designer on Wars and Battles, the wargaming portal on iPad.
Creative director on Wanted - Weapons of Fate
Design consultant on Diggy's Adventure.
Game consultant on Nitro Nation, a CSR Racing-like game
Lead game designer & playtest manager on Fighters Uncaged, the first combat game on Kinect
Design consultant on Fuzzy Critters, the first match-3 game with real-time multiplayer features.
Game design consultant on multiplayer games developped by Parrot for the AR Drone
Level design consultant on Battlefield - Bad Company
Game and level design consultant on behalf of Activision on three hunting titles developed by Funlabs
Design consultant on Tropical Wars
Level design consultant on Project Argo, the team-based realistic multiplayer shooter develooped by Bohemia Interactive
Game designer on a VR-based heart rehabilitation application
Game and level design consultant on 24h: The Game
Whether it is a game under development or already published, I can assess its strengths and weaknesses and suggest practical improvements. I can also apply my analytical skills to level design thanks to my broad experience in that field.
I can handle for you all your game design needs for a given project - concept, story, full game design document, detailed level design - and ensure the homogeneity of its various components,
or ...
I can contribute to your game design effort on specific points only, such as onboarding or economic design.
Master classes and workshops are intensive sessions where I have condensed all my expertise and experience. They are not theoretical, they deal with practical issues game designers are facing.
My Master classes and workshops target game and level designers, producers and design leads. Their format is adapted to studio but I also offer versions for higher education schools.